﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace RRRSRoguelike
{

    public enum Actions
    {
        North = 0,
        South,
        East,
        West,
        Jump,
        Shoot,
        Look,
        Pick,
        Drop,
        Wait,
        Quit,
        Help,
        SoundToggle,
        FollowToggle,
        ChangeAnimationSpeed
    }

    public enum SoundList
    {
        Battle,
        Pluck
    }

    public enum CameraType
    {
        Square,
        Rounded
    }

    public enum Direction 
    { N = 0, NE, E, SE, S, SW, W, NW, Wait }

    public enum StepDirection 
    { Up, Down, Unknown }

    public enum TextAlignment
    { 
        Single,
        Center,
        Multi
    }

    public enum Layers
    { 
        Base,
        BaseEffect,
        Prop,
        Creature,
        Effect

    }
}
